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@ -413,9 +413,9 @@ bool InputConvertGame::processMouseMove(const QMouseEvent *from)
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m_mouseMoveLastConverPos.setY(m_mouseMoveLastConverPos.y() + distance.y() / m_showSize.height());
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if (m_mouseMoveLastConverPos.x() < 0.1
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|| m_mouseMoveLastConverPos.x() > 0.9
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|| m_mouseMoveLastConverPos.x() > 0.8
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|| m_mouseMoveLastConverPos.y() < 0.1
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|| m_mouseMoveLastConverPos.y() > 0.9) {
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|| m_mouseMoveLastConverPos.y() > 0.8) {
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mouseMoveStopTouch();
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mouseMoveStartTouch(from);
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}
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