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@ -470,6 +470,8 @@ bool InputConvertGame::switchGameMap()
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QGuiApplication::setOverrideCursor(QCursor(Qt::CrossCursor));
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QGuiApplication::setOverrideCursor(QCursor(Qt::CrossCursor));
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#endif
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#endif
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} else {
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} else {
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stopMouseMoveTimer();
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mouseMoveStopTouch();
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QGuiApplication::restoreOverrideCursor();
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QGuiApplication::restoreOverrideCursor();
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}
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}
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return m_gameMap;
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return m_gameMap;
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