feat: adjust wheelEvent speed

dev
rankun 6 years ago
parent 3f07c3379e
commit 9efc448089

@ -1,3 +1,5 @@
#include <cmath>
#include "inputconvertnormal.h" #include "inputconvertnormal.h"
InputConvertNormal::InputConvertNormal(Controller* controller) InputConvertNormal::InputConvertNormal(Controller* controller)
@ -63,10 +65,10 @@ void InputConvertNormal::wheelEvent(const QWheelEvent *from, const QSize& frameS
qint32 vScroll = 0; qint32 vScroll = 0;
switch (from->orientation()) { switch (from->orientation()) {
case Qt::Horizontal: case Qt::Horizontal:
hScroll = from->delta(); hScroll = from->delta() / abs(from->delta()) * 2;
break; break;
case Qt::Vertical: case Qt::Vertical:
vScroll = from->delta(); vScroll = from->delta() / abs(from->delta()) * 2;
break; break;
} }

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