fix: keymap init bug

dev
rankun 6 years ago
parent 714eae1ac5
commit ea6970d5f4

@ -211,6 +211,13 @@ void KeyMap::loadKeyMap(const QString &json)
KeyMapNode keyMapNode; KeyMapNode keyMapNode;
keyMapNode.type = type; keyMapNode.type = type;
keyMapNode.steerWheel.leftKeyPressed = false;
keyMapNode.steerWheel.rightKeyPressed = false;
keyMapNode.steerWheel.upKeyPressed = false;
keyMapNode.steerWheel.downKeyPressed = false;
keyMapNode.steerWheel.pressKeysNum = 0;
keyMapNode.steerWheel.firstPressKey = 0;
if (leftKey != -1) { if (leftKey != -1) {
keyMapNode.steerWheel.leftKey = leftKey; keyMapNode.steerWheel.leftKey = leftKey;
} else { } else {

Loading…
Cancel
Save