@ -34,11 +34,6 @@ static SDL_bool push_server(const char *serial) {
return process_check_success ( process , " adb push " ) ;
return process_check_success ( process , " adb push " ) ;
}
}
static SDL_bool remove_server ( const char * serial ) {
process_t process = adb_remove_path ( serial , DEVICE_SERVER_PATH ) ;
return process_check_success ( process , " adb shell rm " ) ;
}
static SDL_bool enable_tunnel_reverse ( const char * serial , Uint16 local_port ) {
static SDL_bool enable_tunnel_reverse ( const char * serial , Uint16 local_port ) {
process_t process = adb_reverse ( serial , SOCKET_NAME , local_port ) ;
process_t process = adb_reverse ( serial , SOCKET_NAME , local_port ) ;
return process_check_success ( process , " adb reverse " ) ;
return process_check_success ( process , " adb reverse " ) ;
@ -167,8 +162,6 @@ SDL_bool server_start(struct server *server, const char *serial,
return SDL_FALSE ;
return SDL_FALSE ;
}
}
server - > server_copied_to_device = SDL_TRUE ;
if ( ! enable_tunnel ( server ) ) {
if ( ! enable_tunnel ( server ) ) {
SDL_free ( ( void * ) server - > serial ) ;
SDL_free ( ( void * ) server - > serial ) ;
return SDL_FALSE ;
return SDL_FALSE ;
@ -229,10 +222,6 @@ socket_t server_connect_to(struct server *server) {
close_socket ( & server - > server_socket ) ;
close_socket ( & server - > server_socket ) ;
}
}
// the server is started, we can clean up the jar from the temporary folder
remove_server ( server - > serial ) ; // ignore failure
server - > server_copied_to_device = SDL_FALSE ;
// we don't need the adb tunnel anymore
// we don't need the adb tunnel anymore
disable_tunnel ( server ) ; // ignore failure
disable_tunnel ( server ) ; // ignore failure
server - > tunnel_enabled = SDL_FALSE ;
server - > tunnel_enabled = SDL_FALSE ;
@ -254,10 +243,6 @@ void server_stop(struct server *server) {
// ignore failure
// ignore failure
disable_tunnel ( server ) ;
disable_tunnel ( server ) ;
}
}
if ( server - > server_copied_to_device ) {
remove_server ( server - > serial ) ; // ignore failure
}
}
}
void server_destroy ( struct server * server ) {
void server_destroy ( struct server * server ) {