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@ -491,7 +491,8 @@ screen_resize_to_fit(struct screen *screen) {
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struct size optimal_size =
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struct size optimal_size =
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get_optimal_window_size(screen, screen->content_size);
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get_optimal_window_size(screen, screen->content_size);
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SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
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SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
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LOGD("Resized to optimal size");
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LOGD("Resized to optimal size: %ux%u", optimal_size.width,
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optimal_size.height);
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}
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}
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void
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void
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@ -507,7 +508,8 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
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struct size content_size = screen->content_size;
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struct size content_size = screen->content_size;
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SDL_SetWindowSize(screen->window, content_size.width, content_size.height);
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SDL_SetWindowSize(screen->window, content_size.width, content_size.height);
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LOGD("Resized to pixel-perfect");
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LOGD("Resized to pixel-perfect: %ux%u", content_size.width,
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content_size.height);
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}
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}
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void
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void
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