Remove useless cast

For consistency with mouse button events handling, directly assign from
Sint32 to Uint16.
master
Romain Vimont 8 years ago
parent f3e8834a3c
commit f16bd88802

@ -145,8 +145,8 @@ SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
to->mouse_event.buttons = convert_mouse_buttons(SDL_BUTTON(from->button)); to->mouse_event.buttons = convert_mouse_buttons(SDL_BUTTON(from->button));
to->mouse_event.position.screen_size = screen_size; to->mouse_event.position.screen_size = screen_size;
to->mouse_event.position.point.x = (Uint16) from->x; to->mouse_event.position.point.x = from->x;
to->mouse_event.position.point.y = (Uint16) from->y; to->mouse_event.position.point.y = from->y;
return SDL_TRUE; return SDL_TRUE;
} }

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